/*
* Copyright 2012 ZXing.Net authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using ZXing.Common;
#if MONOTOUCH
#if __UNIFIED__
using UIKit;
#else
using MonoTouch.UIKit;
#endif
#endif
namespace ZXing
{
///
/// Interface for a smart class to encode some content into a barcode
///
public interface IBarcodeWriter
{
///
/// Encodes the specified contents.
///
/// The contents.
///
BitMatrix Encode(string contents);
#if MONOTOUCH
///
/// Creates a visual representation of the contents
///
UIImage Write(string contents);
///
/// Returns a rendered instance of the barcode which is given by a BitMatrix.
///
UIImage Write(BitMatrix matrix);
#endif
#if MONOANDROID
///
/// Creates a visual representation of the contents
///
Android.Graphics.Bitmap Write(string contents);
///
/// Returns a rendered instance of the barcode which is given by a BitMatrix.
///
Android.Graphics.Bitmap Write(BitMatrix matrix);
#endif
#if UNITY
///
/// Creates a visual representation of the contents
///
UnityEngine.Color32[] Write(string contents);
///
/// Returns a rendered instance of the barcode which is given by a BitMatrix.
///
UnityEngine.Color32[] Write(BitMatrix matrix);
#endif
#if SILVERLIGHT
///
/// Creates a visual representation of the contents
///
System.Windows.Media.Imaging.WriteableBitmap Write(string contents);
///
/// Returns a rendered instance of the barcode which is given by a BitMatrix.
///
System.Windows.Media.Imaging.WriteableBitmap Write(BitMatrix matrix);
#endif
#if NETFX_CORE
///
/// Creates a visual representation of the contents
///
Windows.UI.Xaml.Media.Imaging.WriteableBitmap Write(string contents);
///
/// Returns a rendered instance of the barcode which is given by a BitMatrix.
///
Windows.UI.Xaml.Media.Imaging.WriteableBitmap Write(BitMatrix matrix);
#endif
#if (NET40 || NET35 || NET20) && !UNITY
///
/// Creates a visual representation of the contents
///
System.Drawing.Bitmap Write(string contents);
///
/// Returns a rendered instance of the barcode which is given by a BitMatrix.
///
System.Drawing.Bitmap Write(BitMatrix matrix);
#endif
}
}