/* * Copyright 2012 ZXing.Net authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using ZXing.Common; #if MONOTOUCH #if __UNIFIED__ using UIKit; #else using MonoTouch.UIKit; #endif #endif namespace ZXing { /// /// Interface for a smart class to encode some content into a barcode /// public interface IBarcodeWriter { /// /// Encodes the specified contents. /// /// The contents. /// BitMatrix Encode(string contents); #if MONOTOUCH /// /// Creates a visual representation of the contents /// UIImage Write(string contents); /// /// Returns a rendered instance of the barcode which is given by a BitMatrix. /// UIImage Write(BitMatrix matrix); #endif #if MONOANDROID /// /// Creates a visual representation of the contents /// Android.Graphics.Bitmap Write(string contents); /// /// Returns a rendered instance of the barcode which is given by a BitMatrix. /// Android.Graphics.Bitmap Write(BitMatrix matrix); #endif #if UNITY /// /// Creates a visual representation of the contents /// UnityEngine.Color32[] Write(string contents); /// /// Returns a rendered instance of the barcode which is given by a BitMatrix. /// UnityEngine.Color32[] Write(BitMatrix matrix); #endif #if SILVERLIGHT /// /// Creates a visual representation of the contents /// System.Windows.Media.Imaging.WriteableBitmap Write(string contents); /// /// Returns a rendered instance of the barcode which is given by a BitMatrix. /// System.Windows.Media.Imaging.WriteableBitmap Write(BitMatrix matrix); #endif #if NETFX_CORE /// /// Creates a visual representation of the contents /// Windows.UI.Xaml.Media.Imaging.WriteableBitmap Write(string contents); /// /// Returns a rendered instance of the barcode which is given by a BitMatrix. /// Windows.UI.Xaml.Media.Imaging.WriteableBitmap Write(BitMatrix matrix); #endif #if (NET40 || NET35 || NET20) && !UNITY /// /// Creates a visual representation of the contents /// System.Drawing.Bitmap Write(string contents); /// /// Returns a rendered instance of the barcode which is given by a BitMatrix. /// System.Drawing.Bitmap Write(BitMatrix matrix); #endif } }