/* * Copyright 2008 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; using System.Collections.Generic; using ZXing.Common; using ZXing.Datamatrix.Encoder; using ZXing.QrCode.Internal; namespace ZXing.Datamatrix { /// /// This object renders a Data Matrix code as a BitMatrix 2D array of greyscale values. /// /// dswitkin@google.com (Daniel Switkin) /// Guillaume Le Biller Added to zxing lib. public sealed class DataMatrixWriter : Writer { public BitMatrix encode(String contents, BarcodeFormat format, int width, int height) { return encode(contents, format, width, height, null); } public BitMatrix encode(String contents, BarcodeFormat format, int width, int height, IDictionary hints) { if (String.IsNullOrEmpty(contents)) { throw new ArgumentException("Found empty contents", contents); } if (format != BarcodeFormat.DATA_MATRIX) { throw new ArgumentException("Can only encode DATA_MATRIX, but got " + format); } if (width < 0 || height < 0) { throw new ArgumentException("Requested dimensions are too small: " + width + 'x' + height); } // Try to get force shape & min / max size var shape = SymbolShapeHint.FORCE_NONE; var defaultEncodation = Encodation.ASCII; var minSize = new Dimension(width, height); Dimension maxSize = null; if (hints != null) { var requestedShape = hints.ContainsKey(EncodeHintType.DATA_MATRIX_SHAPE) ? (SymbolShapeHint?)hints[EncodeHintType.DATA_MATRIX_SHAPE] : null; if (requestedShape != null) { shape = requestedShape.Value; } var requestedMinSize = hints.ContainsKey(EncodeHintType.MIN_SIZE) ? (Dimension)hints[EncodeHintType.MIN_SIZE] : null; if (requestedMinSize != null) { minSize = requestedMinSize; } var requestedMaxSize = hints.ContainsKey(EncodeHintType.MAX_SIZE) ? (Dimension)hints[EncodeHintType.MAX_SIZE] : null; if (requestedMaxSize != null) { maxSize = requestedMaxSize; } var requestedDefaultEncodation = hints.ContainsKey(EncodeHintType.DATA_MATRIX_DEFAULT_ENCODATION) ? (int?)hints[EncodeHintType.DATA_MATRIX_DEFAULT_ENCODATION] : (int?)null; if (requestedDefaultEncodation != null) { defaultEncodation = requestedDefaultEncodation.Value; } } //1. step: Data encodation String encoded = HighLevelEncoder.encodeHighLevel(contents, shape, minSize, maxSize, defaultEncodation); SymbolInfo symbolInfo = SymbolInfo.lookup(encoded.Length, shape, minSize, maxSize, true); //2. step: ECC generation String codewords = ErrorCorrection.encodeECC200(encoded, symbolInfo); //3. step: Module placement in Matrix var placement = new DefaultPlacement(codewords, symbolInfo.getSymbolDataWidth(), symbolInfo.getSymbolDataHeight()); placement.place(); //4. step: low-level encoding return encodeLowLevel(placement, symbolInfo); } /// /// Encode the given symbol info to a bit matrix. /// /// The DataMatrix placement. /// The symbol info to encode. /// The bit matrix generated. private static BitMatrix encodeLowLevel(DefaultPlacement placement, SymbolInfo symbolInfo) { int symbolWidth = symbolInfo.getSymbolDataWidth(); int symbolHeight = symbolInfo.getSymbolDataHeight(); var matrix = new ByteMatrix(symbolInfo.getSymbolWidth(), symbolInfo.getSymbolHeight()); int matrixY = 0; for (int y = 0; y < symbolHeight; y++) { // Fill the top edge with alternate 0 / 1 int matrixX; if ((y % symbolInfo.matrixHeight) == 0) { matrixX = 0; for (int x = 0; x < symbolInfo.getSymbolWidth(); x++) { matrix.set(matrixX, matrixY, (x % 2) == 0); matrixX++; } matrixY++; } matrixX = 0; for (int x = 0; x < symbolWidth; x++) { // Fill the right edge with full 1 if ((x % symbolInfo.matrixWidth) == 0) { matrix.set(matrixX, matrixY, true); matrixX++; } matrix.set(matrixX, matrixY, placement.getBit(x, y)); matrixX++; // Fill the right edge with alternate 0 / 1 if ((x % symbolInfo.matrixWidth) == symbolInfo.matrixWidth - 1) { matrix.set(matrixX, matrixY, (y % 2) == 0); matrixX++; } } matrixY++; // Fill the bottom edge with full 1 if ((y % symbolInfo.matrixHeight) == symbolInfo.matrixHeight - 1) { matrixX = 0; for (int x = 0; x < symbolInfo.getSymbolWidth(); x++) { matrix.set(matrixX, matrixY, true); matrixX++; } matrixY++; } } return convertByteMatrixToBitMatrix(matrix); } /// /// Convert the ByteMatrix to BitMatrix. /// /// The input matrix. /// The output matrix. private static BitMatrix convertByteMatrixToBitMatrix(ByteMatrix matrix) { int matrixWidgth = matrix.Width; int matrixHeight = matrix.Height; var output = new BitMatrix(matrixWidgth, matrixHeight); output.clear(); for (int i = 0; i < matrixWidgth; i++) { for (int j = 0; j < matrixHeight; j++) { // Zero is white in the bytematrix if (matrix[i, j] == 1) { output[i, j] = true; } } } return output; } } }