using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace AIStudio.Wpf.Mind.Controls { /// /// PriorityControl.xaml 的交互逻辑 /// public class PriorityControl : Control { static PriorityControl() { DefaultStyleKeyProperty.OverrideMetadata(typeof(PriorityControl), new FrameworkPropertyMetadata(typeof(PriorityControl))); } /// Identifies the dependency property. public static readonly DependencyProperty PriorityProperty = DependencyProperty.Register(nameof(Priority), typeof(double?), typeof(PriorityControl)); /// /// Whether or not the "popup" menu for this control is currently open /// public double? Priority { get => (double?)this.GetValue(PriorityProperty); set => this.SetValue(PriorityProperty, (double?)value); } } }