using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace AIStudio.Wpf.Mind.Controls
{
///
/// PriorityControl.xaml 的交互逻辑
///
public class PriorityControl : Control
{
static PriorityControl()
{
DefaultStyleKeyProperty.OverrideMetadata(typeof(PriorityControl), new FrameworkPropertyMetadata(typeof(PriorityControl)));
}
/// Identifies the dependency property.
public static readonly DependencyProperty PriorityProperty
= DependencyProperty.Register(nameof(Priority), typeof(double?), typeof(PriorityControl));
///
/// Whether or not the "popup" menu for this control is currently open
///
public double? Priority
{
get => (double?)this.GetValue(PriorityProperty);
set => this.SetValue(PriorityProperty, (double?)value);
}
}
}