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添加项目文件。
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193
zxing.core/xx/datamatrix/DataMatrixWriter.cs
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193
zxing.core/xx/datamatrix/DataMatrixWriter.cs
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/*
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* Copyright 2008 ZXing authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Collections.Generic;
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using ZXing.Common;
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using ZXing.Datamatrix.Encoder;
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using ZXing.QrCode.Internal;
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namespace ZXing.Datamatrix
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{
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/// <summary>
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/// This object renders a Data Matrix code as a BitMatrix 2D array of greyscale values.
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/// </summary>
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/// <author>dswitkin@google.com (Daniel Switkin)</author>
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/// <author>Guillaume Le Biller Added to zxing lib.</author>
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public sealed class DataMatrixWriter : Writer
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{
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public BitMatrix encode(String contents, BarcodeFormat format, int width, int height)
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{
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return encode(contents, format, width, height, null);
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}
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public BitMatrix encode(String contents, BarcodeFormat format, int width, int height, IDictionary<EncodeHintType, object> hints)
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{
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if (String.IsNullOrEmpty(contents))
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{
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throw new ArgumentException("Found empty contents", contents);
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}
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if (format != BarcodeFormat.DATA_MATRIX)
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{
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throw new ArgumentException("Can only encode DATA_MATRIX, but got " + format);
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}
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if (width < 0 || height < 0)
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{
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throw new ArgumentException("Requested dimensions are too small: " + width + 'x' + height);
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}
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// Try to get force shape & min / max size
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var shape = SymbolShapeHint.FORCE_NONE;
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var defaultEncodation = Encodation.ASCII;
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var minSize = new Dimension(width, height);
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Dimension maxSize = null;
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if (hints != null)
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{
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var requestedShape = hints.ContainsKey(EncodeHintType.DATA_MATRIX_SHAPE) ? (SymbolShapeHint?)hints[EncodeHintType.DATA_MATRIX_SHAPE] : null;
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if (requestedShape != null)
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{
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shape = requestedShape.Value;
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}
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var requestedMinSize = hints.ContainsKey(EncodeHintType.MIN_SIZE) ? (Dimension)hints[EncodeHintType.MIN_SIZE] : null;
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if (requestedMinSize != null)
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{
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minSize = requestedMinSize;
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}
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var requestedMaxSize = hints.ContainsKey(EncodeHintType.MAX_SIZE) ? (Dimension)hints[EncodeHintType.MAX_SIZE] : null;
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if (requestedMaxSize != null)
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{
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maxSize = requestedMaxSize;
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}
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var requestedDefaultEncodation = hints.ContainsKey(EncodeHintType.DATA_MATRIX_DEFAULT_ENCODATION) ? (int?)hints[EncodeHintType.DATA_MATRIX_DEFAULT_ENCODATION] : (int?)null;
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if (requestedDefaultEncodation != null)
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{
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defaultEncodation = requestedDefaultEncodation.Value;
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}
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}
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//1. step: Data encodation
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String encoded = HighLevelEncoder.encodeHighLevel(contents, shape, minSize, maxSize, defaultEncodation);
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SymbolInfo symbolInfo = SymbolInfo.lookup(encoded.Length, shape, minSize, maxSize, true);
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//2. step: ECC generation
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String codewords = ErrorCorrection.encodeECC200(encoded, symbolInfo);
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//3. step: Module placement in Matrix
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var placement =
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new DefaultPlacement(codewords, symbolInfo.getSymbolDataWidth(), symbolInfo.getSymbolDataHeight());
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placement.place();
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//4. step: low-level encoding
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return encodeLowLevel(placement, symbolInfo);
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}
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/// <summary>
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/// Encode the given symbol info to a bit matrix.
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/// </summary>
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/// <param name="placement">The DataMatrix placement.</param>
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/// <param name="symbolInfo">The symbol info to encode.</param>
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/// <returns>The bit matrix generated.</returns>
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private static BitMatrix encodeLowLevel(DefaultPlacement placement, SymbolInfo symbolInfo)
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{
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int symbolWidth = symbolInfo.getSymbolDataWidth();
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int symbolHeight = symbolInfo.getSymbolDataHeight();
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var matrix = new ByteMatrix(symbolInfo.getSymbolWidth(), symbolInfo.getSymbolHeight());
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int matrixY = 0;
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for (int y = 0; y < symbolHeight; y++)
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{
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// Fill the top edge with alternate 0 / 1
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int matrixX;
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if ((y % symbolInfo.matrixHeight) == 0)
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{
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matrixX = 0;
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for (int x = 0; x < symbolInfo.getSymbolWidth(); x++)
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{
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matrix.set(matrixX, matrixY, (x % 2) == 0);
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matrixX++;
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}
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matrixY++;
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}
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matrixX = 0;
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for (int x = 0; x < symbolWidth; x++)
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{
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// Fill the right edge with full 1
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if ((x % symbolInfo.matrixWidth) == 0)
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{
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matrix.set(matrixX, matrixY, true);
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matrixX++;
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}
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matrix.set(matrixX, matrixY, placement.getBit(x, y));
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matrixX++;
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// Fill the right edge with alternate 0 / 1
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if ((x % symbolInfo.matrixWidth) == symbolInfo.matrixWidth - 1)
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{
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matrix.set(matrixX, matrixY, (y % 2) == 0);
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matrixX++;
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}
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}
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matrixY++;
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// Fill the bottom edge with full 1
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if ((y % symbolInfo.matrixHeight) == symbolInfo.matrixHeight - 1)
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{
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matrixX = 0;
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for (int x = 0; x < symbolInfo.getSymbolWidth(); x++)
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{
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matrix.set(matrixX, matrixY, true);
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matrixX++;
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}
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matrixY++;
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}
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}
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return convertByteMatrixToBitMatrix(matrix);
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}
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/// <summary>
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/// Convert the ByteMatrix to BitMatrix.
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/// </summary>
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/// <param name="matrix">The input matrix.</param>
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/// <returns>The output matrix.</returns>
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private static BitMatrix convertByteMatrixToBitMatrix(ByteMatrix matrix)
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{
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int matrixWidgth = matrix.Width;
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int matrixHeight = matrix.Height;
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var output = new BitMatrix(matrixWidgth, matrixHeight);
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output.clear();
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for (int i = 0; i < matrixWidgth; i++)
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{
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for (int j = 0; j < matrixHeight; j++)
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{
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// Zero is white in the bytematrix
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if (matrix[i, j] == 1)
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{
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output[i, j] = true;
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}
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}
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}
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return output;
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}
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}
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}
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