offset修复一半

This commit is contained in:
艾竹
2023-03-28 23:16:56 +08:00
parent 72da084f15
commit b4d7f13111
10 changed files with 139 additions and 108 deletions

View File

@@ -102,13 +102,13 @@ namespace AIStudio.Wpf.Mind.Helpers
{
if (mindNode == null) return;
mindNode.GetLevel1Node().LayoutUpdating = true;
mindNode.GetLevel0Node().LayoutUpdating = true;
var size = MeasureOverride(mindNode);
ArrangeOverride(mindNode);
mindNode.Root.BringToFrontCommand.Execute(mindNode.Root.Items.OfType<DesignerItemViewModelBase>());
mindNode.GetLevel1Node().LayoutUpdating = false;
mindNode.GetLevel0Node().LayoutUpdating = false;
}
@@ -144,9 +144,11 @@ namespace AIStudio.Wpf.Mind.Helpers
{
foreach (var child in mindNode.Children)
{
child.Left = left + child.DesiredSize.Width / 2 - child.ItemWidth / 2 + child.Offset.X;
child.Top = top + child.Spacing.Height + child.Offset.Y;
child.Offset = new PointBase(child.Offset.X - child.RootNode.Offset.X, child.Offset.Y - child.RootNode.Offset.Y);//按根节点修正Offset
child.DesiredPosition = new PointBase(left + child.DesiredSize.Width / 2 - child.ItemWidth / 2, top + child.Spacing.Height);
child.Left = child.DesiredPosition.X + child.Offset.X;
child.Top = child.DesiredPosition.Y + child.Offset.Y;
left += child.DesiredSize.Width;
ArrangeOverride(child);
@@ -159,18 +161,20 @@ namespace AIStudio.Wpf.Mind.Helpers
}
mindNode.DesiredPosition = mindNode.Position;
mindNode.Offset = new PointBase();//修正后归0
}
else
{
double left = mindNode.MiddlePosition.X;
double top = mindNode.MiddlePosition.Y + mindNode.ItemHeight / 2 + mindNode.Spacing.Height;
double left = mindNode.DesiredMiddlePosition.X;
double top = mindNode.DesiredMiddlePosition.Y + mindNode.ItemHeight / 2 + mindNode.Spacing.Height;
if (mindNode.Children?.Count > 0)
{
foreach (var child in mindNode.Children)
{
child.Left = left + child.Offset.X;
child.Top = top + child.Spacing.Height + child.Offset.Y;
child.Offset = new PointBase(child.Offset.X - child.RootNode.Offset.X, child.Offset.Y - child.RootNode.Offset.Y);//按根节点修正Offset
child.DesiredPosition = new PointBase(left, top + child.Spacing.Height);
child.Left = child.DesiredPosition.X + child.Offset.X;
child.Top = child.DesiredPosition.Y + child.Offset.Y;
top += child.DesiredSize.Height;
ArrangeOverride(child);