简单画线算法

This commit is contained in:
艾竹
2023-05-15 22:57:13 +08:00
parent 19ba2736ab
commit 65e18759c9
2 changed files with 72 additions and 12 deletions

View File

@@ -0,0 +1,53 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
namespace AIStudio.Wpf.DiagramDesigner
{
public static class DrawingHelper
{
public static List<Point> GetPoints(Point startPoint, double angle, List<Tuple<double, double>> angleAndWidth)
{
List<Point> points = new List<Point>();
points.Add(startPoint);
Point thisPoint= startPoint;
double thisAngle = angle;
Point nextPoint;
foreach (var item in angleAndWidth)
{
nextPoint = GetEndPointByTrigonometric(thisPoint, thisAngle, item.Item1);
points.Add((Point)nextPoint);
thisPoint = nextPoint;
thisAngle = thisAngle + item.Item2;
}
return points;
}
/// <summary>
/// 通过三角函数求终点坐标
/// </summary>
/// <param name="angle">角度</param>
/// <param name="startPoint">起点</param>
/// <param name="distance">距离</param>
/// <returns>终点坐标</returns>
public static Point GetEndPointByTrigonometric(Point startPoint, double angle, double distance)
{
//角度转弧度
var radian = (angle * Math.PI) / 180;
//计算新坐标 r 就是两者的距离
Point endPoint = new Point(startPoint.X + distance * Math.Cos(radian), startPoint.Y + distance * Math.Sin(radian));
return endPoint;
}
}
}