Files
aistudio-wpf-diagram/zxing.core/xx/qrcode/encoder/QRCode.cs

125 lines
3.4 KiB
C#
Raw Normal View History

2021-07-23 09:42:22 +08:00
/*
* Copyright 2008 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Text;
namespace ZXing.QrCode.Internal
{
/// <author>satorux@google.com (Satoru Takabayashi) - creator</author>
/// <author>dswitkin@google.com (Daniel Switkin) - ported from C++</author>
public sealed class QRCode
{
/// <summary>
///
/// </summary>
public static int NUM_MASK_PATTERNS = 8;
/// <summary>
/// Initializes a new instance of the <see cref="QRCode"/> class.
/// </summary>
public QRCode()
{
MaskPattern = -1;
}
/// <summary>
/// Gets or sets the mode.
/// </summary>
/// <value>
/// The mode.
/// </value>
public Mode Mode { get; set; }
/// <summary>
/// Gets or sets the EC level.
/// </summary>
/// <value>
/// The EC level.
/// </value>
public ErrorCorrectionLevel ECLevel { get; set; }
/// <summary>
/// Gets or sets the version.
/// </summary>
/// <value>
/// The version.
/// </value>
public Version Version { get; set; }
/// <summary>
/// Gets or sets the mask pattern.
/// </summary>
/// <value>
/// The mask pattern.
/// </value>
public int MaskPattern { get; set; }
/// <summary>
/// Gets or sets the matrix.
/// </summary>
/// <value>
/// The matrix.
/// </value>
public ByteMatrix Matrix { get; set; }
/// <summary>
/// Returns a <see cref="System.String"/> that represents this instance.
/// </summary>
/// <returns>
/// A <see cref="System.String"/> that represents this instance.
/// </returns>
public override String ToString()
{
var result = new StringBuilder(200);
result.Append("<<\n");
result.Append(" mode: ");
result.Append(Mode);
result.Append("\n ecLevel: ");
result.Append(ECLevel);
result.Append("\n version: ");
if (Version == null)
result.Append("null");
else
result.Append(Version);
result.Append("\n maskPattern: ");
result.Append(MaskPattern);
if (Matrix == null)
{
result.Append("\n matrix: null\n");
}
else
{
result.Append("\n matrix:\n");
result.Append(Matrix.ToString());
}
result.Append(">>\n");
return result.ToString();
}
/// <summary>
/// Check if "mask_pattern" is valid.
/// </summary>
/// <param name="maskPattern">The mask pattern.</param>
/// <returns>
/// <c>true</c> if [is valid mask pattern] [the specified mask pattern]; otherwise, <c>false</c>.
/// </returns>
public static bool isValidMaskPattern(int maskPattern)
{
return maskPattern >= 0 && maskPattern < NUM_MASK_PATTERNS;
}
}
}