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https://gitee.com/akwkevin/aistudio.-wpf.-diagram
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604 lines
28 KiB
C#
604 lines
28 KiB
C#
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/*
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* Copyright 2008 ZXing authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using ZXing.Common;
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namespace ZXing.QrCode.Internal
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{
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/// <summary>
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///
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/// </summary>
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/// <author>
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/// satorux@google.com (Satoru Takabayashi) - creator
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/// </author>
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public static class MatrixUtil
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{
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private static readonly int[][] POSITION_DETECTION_PATTERN = new int[][]
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{
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new int[] { 1, 1, 1, 1, 1, 1, 1 },
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new int[] { 1, 0, 0, 0, 0, 0, 1 },
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new int[] { 1, 0, 1, 1, 1, 0, 1 },
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new int[] { 1, 0, 1, 1, 1, 0, 1 },
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new int[] { 1, 0, 1, 1, 1, 0, 1 },
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new int[] { 1, 0, 0, 0, 0, 0, 1 },
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new int[] { 1, 1, 1, 1, 1, 1, 1 }
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};
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private static readonly int[][] POSITION_ADJUSTMENT_PATTERN = new int[][]
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{
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new int[] { 1, 1, 1, 1, 1 },
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new int[] { 1, 0, 0, 0, 1 },
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new int[] { 1, 0, 1, 0, 1 },
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new int[] { 1, 0, 0, 0, 1 },
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new int[] { 1, 1, 1, 1, 1 }
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};
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// From Appendix E. Table 1, JIS0510X:2004 (p 71). The table was double-checked by komatsu.
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private static readonly int[][] POSITION_ADJUSTMENT_PATTERN_COORDINATE_TABLE = new int[][]
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{
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new int[] { -1, -1, -1, -1, -1, -1, -1 },
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new int[] { 6, 18, -1, -1, -1, -1, -1 },
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new int[] { 6, 22, -1, -1, -1, -1, -1 },
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new int[] { 6, 26, -1, -1, -1, -1, -1 },
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new int[] { 6, 30, -1, -1, -1, -1, -1 },
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new int[] { 6, 34, -1, -1, -1, -1, -1 },
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new int[] { 6, 22, 38, -1, -1, -1, -1 },
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new int[] { 6, 24, 42, -1, -1, -1, -1 },
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new int[] { 6, 26, 46, -1, -1, -1, -1 },
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new int[] { 6, 28, 50, -1, -1, -1, -1 },
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new int[] { 6, 30, 54, -1, -1, -1, -1 },
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new int[] { 6, 32, 58, -1, -1, -1, -1 },
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new int[] { 6, 34, 62, -1, -1, -1, -1 },
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new int[] { 6, 26, 46, 66, -1, -1, -1 },
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new int[] { 6, 26, 48, 70, -1, -1, -1 },
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new int[] { 6, 26, 50, 74, -1, -1, -1 },
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new int[] { 6, 30, 54, 78, -1, -1, -1 },
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new int[] { 6, 30, 56, 82, -1, -1, -1 },
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new int[] { 6, 30, 58, 86, -1, -1, -1 },
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new int[] { 6, 34, 62, 90, -1, -1, -1 },
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new int[] { 6, 28, 50, 72, 94, -1, -1 },
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new int[] { 6, 26, 50, 74, 98, -1, -1 },
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new int[] { 6, 30, 54, 78, 102, -1, -1 },
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new int[] { 6, 28, 54, 80, 106, -1, -1 },
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new int[] { 6, 32, 58, 84, 110, -1, -1 },
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new int[] { 6, 30, 58, 86, 114, -1, -1 },
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new int[] { 6, 34, 62, 90, 118, -1, -1 },
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new int[] { 6, 26, 50, 74, 98, 122, -1 },
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new int[] { 6, 30, 54, 78, 102, 126, -1 },
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new int[] { 6, 26, 52, 78, 104, 130, -1 },
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new int[] { 6, 30, 56, 82, 108, 134, -1 },
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new int[] { 6, 34, 60, 86, 112, 138, -1 },
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new int[] { 6, 30, 58, 86, 114, 142, -1 },
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new int[] { 6, 34, 62, 90, 118, 146, -1 },
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new int[] { 6, 30, 54, 78, 102, 126, 150 },
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new int[] { 6, 24, 50, 76, 102, 128, 154 },
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new int[] { 6, 28, 54, 80, 106, 132, 158 },
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new int[] { 6, 32, 58, 84, 110, 136, 162 },
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new int[] { 6, 26, 54, 82, 110, 138, 166 },
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new int[] { 6, 30, 58, 86, 114, 142, 170 }
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};
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// Type info cells at the left top corner.
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private static readonly int[][] TYPE_INFO_COORDINATES = new int[][]
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{
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new int[] { 8, 0 },
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new int[] { 8, 1 },
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new int[] { 8, 2 },
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new int[] { 8, 3 },
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new int[] { 8, 4 },
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new int[] { 8, 5 },
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new int[] { 8, 7 },
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new int[] { 8, 8 },
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new int[] { 7, 8 },
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new int[] { 5, 8 },
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new int[] { 4, 8 },
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new int[] { 3, 8 },
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new int[] { 2, 8 },
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new int[] { 1, 8 },
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new int[] { 0, 8 }
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};
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// From Appendix D in JISX0510:2004 (p. 67)
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private const int VERSION_INFO_POLY = 0x1f25; // 1 1111 0010 0101
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// From Appendix C in JISX0510:2004 (p.65).
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private const int TYPE_INFO_POLY = 0x537;
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private const int TYPE_INFO_MASK_PATTERN = 0x5412;
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/// <summary>
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/// Set all cells to 2. 2 means that the cell is empty (not set yet).
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///
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/// JAVAPORT: We shouldn't need to do this at all. The code should be rewritten to begin encoding
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/// with the ByteMatrix initialized all to zero.
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/// </summary>
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/// <param name="matrix">The matrix.</param>
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public static void clearMatrix(ByteMatrix matrix)
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{
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matrix.clear(2);
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}
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/// <summary>
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/// Build 2D matrix of QR Code from "dataBits" with "ecLevel", "version" and "getMaskPattern". On
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/// success, store the result in "matrix" and return true.
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/// </summary>
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/// <param name="dataBits">The data bits.</param>
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/// <param name="ecLevel">The ec level.</param>
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/// <param name="version">The version.</param>
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/// <param name="maskPattern">The mask pattern.</param>
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/// <param name="matrix">The matrix.</param>
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public static void buildMatrix(BitArray dataBits, ErrorCorrectionLevel ecLevel, Version version, int maskPattern, ByteMatrix matrix)
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{
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clearMatrix(matrix);
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embedBasicPatterns(version, matrix);
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// Type information appear with any version.
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embedTypeInfo(ecLevel, maskPattern, matrix);
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// Version info appear if version >= 7.
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maybeEmbedVersionInfo(version, matrix);
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// Data should be embedded at end.
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embedDataBits(dataBits, maskPattern, matrix);
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}
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/// <summary>
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/// Embed basic patterns. On success, modify the matrix and return true.
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/// The basic patterns are:
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/// - Position detection patterns
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/// - Timing patterns
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/// - Dark dot at the left bottom corner
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/// - Position adjustment patterns, if need be
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/// </summary>
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/// <param name="version">The version.</param>
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/// <param name="matrix">The matrix.</param>
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public static void embedBasicPatterns(Version version, ByteMatrix matrix)
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{
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// Let's get started with embedding big squares at corners.
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embedPositionDetectionPatternsAndSeparators(matrix);
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// Then, embed the dark dot at the left bottom corner.
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embedDarkDotAtLeftBottomCorner(matrix);
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// Position adjustment patterns appear if version >= 2.
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maybeEmbedPositionAdjustmentPatterns(version, matrix);
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// Timing patterns should be embedded after position adj. patterns.
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embedTimingPatterns(matrix);
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}
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/// <summary>
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/// Embed type information. On success, modify the matrix.
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/// </summary>
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/// <param name="ecLevel">The ec level.</param>
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/// <param name="maskPattern">The mask pattern.</param>
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/// <param name="matrix">The matrix.</param>
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public static void embedTypeInfo(ErrorCorrectionLevel ecLevel, int maskPattern, ByteMatrix matrix)
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{
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BitArray typeInfoBits = new BitArray();
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makeTypeInfoBits(ecLevel, maskPattern, typeInfoBits);
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for (int i = 0; i < typeInfoBits.Size; ++i)
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{
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// Place bits in LSB to MSB order. LSB (least significant bit) is the last value in
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// "typeInfoBits".
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int bit = typeInfoBits[typeInfoBits.Size - 1 - i] ? 1 : 0;
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// Type info bits at the left top corner. See 8.9 of JISX0510:2004 (p.46).
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int x1 = TYPE_INFO_COORDINATES[i][0];
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int y1 = TYPE_INFO_COORDINATES[i][1];
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matrix[x1, y1] = bit;
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if (i < 8)
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{
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// Right top corner.
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int x2 = matrix.Width - i - 1;
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int y2 = 8;
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matrix[x2, y2] = bit;
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}
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else
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{
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// Left bottom corner.
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int x2 = 8;
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int y2 = matrix.Height - 7 + (i - 8);
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matrix[x2, y2] = bit;
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}
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}
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}
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/// <summary>
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/// Embed version information if need be. On success, modify the matrix and return true.
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/// See 8.10 of JISX0510:2004 (p.47) for how to embed version information.
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/// </summary>
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/// <param name="version">The version.</param>
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/// <param name="matrix">The matrix.</param>
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public static void maybeEmbedVersionInfo(Version version, ByteMatrix matrix)
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{
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if (version.VersionNumber < 7)
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{
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// Version info is necessary if version >= 7.
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return; // Don't need version info.
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}
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BitArray versionInfoBits = new BitArray();
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makeVersionInfoBits(version, versionInfoBits);
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int bitIndex = 6 * 3 - 1; // It will decrease from 17 to 0.
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for (int i = 0; i < 6; ++i)
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{
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for (int j = 0; j < 3; ++j)
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{
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// Place bits in LSB (least significant bit) to MSB order.
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var bit = versionInfoBits[bitIndex] ? 1 : 0;
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bitIndex--;
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// Left bottom corner.
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matrix[i, matrix.Height - 11 + j] = bit;
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// Right bottom corner.
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matrix[matrix.Height - 11 + j, i] = bit;
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}
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}
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}
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/// <summary>
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/// Embed "dataBits" using "getMaskPattern". On success, modify the matrix and return true.
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/// For debugging purposes, it skips masking process if "getMaskPattern" is -1.
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/// See 8.7 of JISX0510:2004 (p.38) for how to embed data bits.
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/// </summary>
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/// <param name="dataBits">The data bits.</param>
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/// <param name="maskPattern">The mask pattern.</param>
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/// <param name="matrix">The matrix.</param>
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public static void embedDataBits(BitArray dataBits, int maskPattern, ByteMatrix matrix)
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{
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int bitIndex = 0;
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int direction = -1;
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// Start from the right bottom cell.
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int x = matrix.Width - 1;
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int y = matrix.Height - 1;
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while (x > 0)
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{
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// Skip the vertical timing pattern.
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if (x == 6)
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{
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x -= 1;
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}
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while (y >= 0 && y < matrix.Height)
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{
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for (int i = 0; i < 2; ++i)
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{
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int xx = x - i;
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// Skip the cell if it's not empty.
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if (!isEmpty(matrix[xx, y]))
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{
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continue;
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}
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int bit;
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if (bitIndex < dataBits.Size)
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{
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bit = dataBits[bitIndex] ? 1 : 0;
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++bitIndex;
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}
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else
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{
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// Padding bit. If there is no bit left, we'll fill the left cells with 0, as described
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// in 8.4.9 of JISX0510:2004 (p. 24).
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bit = 0;
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}
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// Skip masking if mask_pattern is -1.
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if (maskPattern != -1)
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{
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if (MaskUtil.getDataMaskBit(maskPattern, xx, y))
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{
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bit ^= 0x1;
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}
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}
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matrix[xx, y] = bit;
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}
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y += direction;
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}
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direction = -direction; // Reverse the direction.
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y += direction;
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x -= 2; // Move to the left.
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}
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// All bits should be consumed.
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if (bitIndex != dataBits.Size)
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{
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throw new WriterException("Not all bits consumed: " + bitIndex + '/' + dataBits.Size);
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}
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}
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/// <summary>
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/// Return the position of the most significant bit set (to one) in the "value". The most
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/// significant bit is position 32. If there is no bit set, return 0. Examples:
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/// - findMSBSet(0) => 0
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/// - findMSBSet(1) => 1
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/// - findMSBSet(255) => 8
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/// </summary>
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/// <param name="value_Renamed">The value_ renamed.</param>
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/// <returns></returns>
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public static int findMSBSet(int value_Renamed)
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{
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int numDigits = 0;
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while (value_Renamed != 0)
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{
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value_Renamed = (int)((uint)value_Renamed >> 1);
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++numDigits;
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}
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return numDigits;
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}
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/// <summary>
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/// Calculate BCH (Bose-Chaudhuri-Hocquenghem) code for "value" using polynomial "poly". The BCH
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/// code is used for encoding type information and version information.
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/// Example: Calculation of version information of 7.
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/// f(x) is created from 7.
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|
/// - 7 = 000111 in 6 bits
|
||
|
|
/// - f(x) = x^2 + x^2 + x^1
|
||
|
|
/// g(x) is given by the standard (p. 67)
|
||
|
|
/// - g(x) = x^12 + x^11 + x^10 + x^9 + x^8 + x^5 + x^2 + 1
|
||
|
|
/// Multiply f(x) by x^(18 - 6)
|
||
|
|
/// - f'(x) = f(x) * x^(18 - 6)
|
||
|
|
/// - f'(x) = x^14 + x^13 + x^12
|
||
|
|
/// Calculate the remainder of f'(x) / g(x)
|
||
|
|
/// x^2
|
||
|
|
/// __________________________________________________
|
||
|
|
/// g(x) )x^14 + x^13 + x^12
|
||
|
|
/// x^14 + x^13 + x^12 + x^11 + x^10 + x^7 + x^4 + x^2
|
||
|
|
/// --------------------------------------------------
|
||
|
|
/// x^11 + x^10 + x^7 + x^4 + x^2
|
||
|
|
///
|
||
|
|
/// The remainder is x^11 + x^10 + x^7 + x^4 + x^2
|
||
|
|
/// Encode it in binary: 110010010100
|
||
|
|
/// The return value is 0xc94 (1100 1001 0100)
|
||
|
|
///
|
||
|
|
/// Since all coefficients in the polynomials are 1 or 0, we can do the calculation by bit
|
||
|
|
/// operations. We don't care if cofficients are positive or negative.
|
||
|
|
/// </summary>
|
||
|
|
/// <param name="value">The value.</param>
|
||
|
|
/// <param name="poly">The poly.</param>
|
||
|
|
/// <returns></returns>
|
||
|
|
public static int calculateBCHCode(int value, int poly)
|
||
|
|
{
|
||
|
|
if (poly == 0)
|
||
|
|
throw new ArgumentException("0 polynominal", "poly");
|
||
|
|
|
||
|
|
// If poly is "1 1111 0010 0101" (version info poly), msbSetInPoly is 13. We'll subtract 1
|
||
|
|
// from 13 to make it 12.
|
||
|
|
int msbSetInPoly = findMSBSet(poly);
|
||
|
|
value <<= msbSetInPoly - 1;
|
||
|
|
// Do the division business using exclusive-or operations.
|
||
|
|
while (findMSBSet(value) >= msbSetInPoly)
|
||
|
|
{
|
||
|
|
value ^= poly << (findMSBSet(value) - msbSetInPoly);
|
||
|
|
}
|
||
|
|
// Now the "value" is the remainder (i.e. the BCH code)
|
||
|
|
return value;
|
||
|
|
}
|
||
|
|
|
||
|
|
/// <summary>
|
||
|
|
/// Make bit vector of type information. On success, store the result in "bits" and return true.
|
||
|
|
/// Encode error correction level and mask pattern. See 8.9 of
|
||
|
|
/// JISX0510:2004 (p.45) for details.
|
||
|
|
/// </summary>
|
||
|
|
/// <param name="ecLevel">The ec level.</param>
|
||
|
|
/// <param name="maskPattern">The mask pattern.</param>
|
||
|
|
/// <param name="bits">The bits.</param>
|
||
|
|
public static void makeTypeInfoBits(ErrorCorrectionLevel ecLevel, int maskPattern, BitArray bits)
|
||
|
|
{
|
||
|
|
if (!QRCode.isValidMaskPattern(maskPattern))
|
||
|
|
{
|
||
|
|
throw new WriterException("Invalid mask pattern");
|
||
|
|
}
|
||
|
|
int typeInfo = (ecLevel.Bits << 3) | maskPattern;
|
||
|
|
bits.appendBits(typeInfo, 5);
|
||
|
|
|
||
|
|
int bchCode = calculateBCHCode(typeInfo, TYPE_INFO_POLY);
|
||
|
|
bits.appendBits(bchCode, 10);
|
||
|
|
|
||
|
|
BitArray maskBits = new BitArray();
|
||
|
|
maskBits.appendBits(TYPE_INFO_MASK_PATTERN, 15);
|
||
|
|
bits.xor(maskBits);
|
||
|
|
|
||
|
|
if (bits.Size != 15)
|
||
|
|
{
|
||
|
|
// Just in case.
|
||
|
|
throw new WriterException("should not happen but we got: " + bits.Size);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
/// <summary>
|
||
|
|
/// Make bit vector of version information. On success, store the result in "bits" and return true.
|
||
|
|
/// See 8.10 of JISX0510:2004 (p.45) for details.
|
||
|
|
/// </summary>
|
||
|
|
/// <param name="version">The version.</param>
|
||
|
|
/// <param name="bits">The bits.</param>
|
||
|
|
public static void makeVersionInfoBits(Version version, BitArray bits)
|
||
|
|
{
|
||
|
|
bits.appendBits(version.VersionNumber, 6);
|
||
|
|
int bchCode = calculateBCHCode(version.VersionNumber, VERSION_INFO_POLY);
|
||
|
|
bits.appendBits(bchCode, 12);
|
||
|
|
|
||
|
|
if (bits.Size != 18)
|
||
|
|
{
|
||
|
|
// Just in case.
|
||
|
|
throw new WriterException("should not happen but we got: " + bits.Size);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
/// <summary>
|
||
|
|
/// Check if "value" is empty.
|
||
|
|
/// </summary>
|
||
|
|
/// <param name="value">The value.</param>
|
||
|
|
/// <returns>
|
||
|
|
/// <c>true</c> if the specified value is empty; otherwise, <c>false</c>.
|
||
|
|
/// </returns>
|
||
|
|
private static bool isEmpty(int value)
|
||
|
|
{
|
||
|
|
return value == 2;
|
||
|
|
}
|
||
|
|
|
||
|
|
private static void embedTimingPatterns(ByteMatrix matrix)
|
||
|
|
{
|
||
|
|
// -8 is for skipping position detection patterns (size 7), and two horizontal/vertical
|
||
|
|
// separation patterns (size 1). Thus, 8 = 7 + 1.
|
||
|
|
for (int i = 8; i < matrix.Width - 8; ++i)
|
||
|
|
{
|
||
|
|
int bit = (i + 1) % 2;
|
||
|
|
// Horizontal line.
|
||
|
|
if (isEmpty(matrix[i, 6]))
|
||
|
|
{
|
||
|
|
matrix[i, 6] = bit;
|
||
|
|
}
|
||
|
|
// Vertical line.
|
||
|
|
if (isEmpty(matrix[6, i]))
|
||
|
|
{
|
||
|
|
matrix[6, i] = bit;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
/// <summary>
|
||
|
|
/// Embed the lonely dark dot at left bottom corner. JISX0510:2004 (p.46)
|
||
|
|
/// </summary>
|
||
|
|
/// <param name="matrix">The matrix.</param>
|
||
|
|
private static void embedDarkDotAtLeftBottomCorner(ByteMatrix matrix)
|
||
|
|
{
|
||
|
|
if (matrix[8, matrix.Height - 8] == 0)
|
||
|
|
{
|
||
|
|
throw new WriterException();
|
||
|
|
}
|
||
|
|
matrix[8, matrix.Height - 8] = 1;
|
||
|
|
}
|
||
|
|
|
||
|
|
private static void embedHorizontalSeparationPattern(int xStart, int yStart, ByteMatrix matrix)
|
||
|
|
{
|
||
|
|
for (int x = 0; x < 8; ++x)
|
||
|
|
{
|
||
|
|
if (!isEmpty(matrix[xStart + x, yStart]))
|
||
|
|
{
|
||
|
|
throw new WriterException();
|
||
|
|
}
|
||
|
|
matrix[xStart + x, yStart] = 0;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
private static void embedVerticalSeparationPattern(int xStart, int yStart, ByteMatrix matrix)
|
||
|
|
{
|
||
|
|
for (int y = 0; y < 7; ++y)
|
||
|
|
{
|
||
|
|
if (!isEmpty(matrix[xStart, yStart + y]))
|
||
|
|
{
|
||
|
|
throw new WriterException();
|
||
|
|
}
|
||
|
|
matrix[xStart, yStart + y] = 0;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
/// <summary>
|
||
|
|
/// Note that we cannot unify the function with embedPositionDetectionPattern() despite they are
|
||
|
|
/// almost identical, since we cannot write a function that takes 2D arrays in different sizes in
|
||
|
|
/// C/C++. We should live with the fact.
|
||
|
|
/// </summary>
|
||
|
|
/// <param name="xStart">The x start.</param>
|
||
|
|
/// <param name="yStart">The y start.</param>
|
||
|
|
/// <param name="matrix">The matrix.</param>
|
||
|
|
private static void embedPositionAdjustmentPattern(int xStart, int yStart, ByteMatrix matrix)
|
||
|
|
{
|
||
|
|
for (int y = 0; y < 5; ++y)
|
||
|
|
{
|
||
|
|
for (int x = 0; x < 5; ++x)
|
||
|
|
{
|
||
|
|
matrix[xStart + x, yStart + y] = POSITION_ADJUSTMENT_PATTERN[y][x];
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
private static void embedPositionDetectionPattern(int xStart, int yStart, ByteMatrix matrix)
|
||
|
|
{
|
||
|
|
for (int y = 0; y < 7; ++y)
|
||
|
|
{
|
||
|
|
for (int x = 0; x < 7; ++x)
|
||
|
|
{
|
||
|
|
matrix[xStart + x, yStart + y] = POSITION_DETECTION_PATTERN[y][x];
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
/// <summary>
|
||
|
|
/// Embed position detection patterns and surrounding vertical/horizontal separators.
|
||
|
|
/// </summary>
|
||
|
|
/// <param name="matrix">The matrix.</param>
|
||
|
|
private static void embedPositionDetectionPatternsAndSeparators(ByteMatrix matrix)
|
||
|
|
{
|
||
|
|
// Embed three big squares at corners.
|
||
|
|
int pdpWidth = POSITION_DETECTION_PATTERN[0].Length;
|
||
|
|
// Left top corner.
|
||
|
|
embedPositionDetectionPattern(0, 0, matrix);
|
||
|
|
// Right top corner.
|
||
|
|
embedPositionDetectionPattern(matrix.Width - pdpWidth, 0, matrix);
|
||
|
|
// Left bottom corner.
|
||
|
|
embedPositionDetectionPattern(0, matrix.Width - pdpWidth, matrix);
|
||
|
|
|
||
|
|
// Embed horizontal separation patterns around the squares.
|
||
|
|
const int hspWidth = 8;
|
||
|
|
// Left top corner.
|
||
|
|
embedHorizontalSeparationPattern(0, hspWidth - 1, matrix);
|
||
|
|
// Right top corner.
|
||
|
|
embedHorizontalSeparationPattern(matrix.Width - hspWidth, hspWidth - 1, matrix);
|
||
|
|
// Left bottom corner.
|
||
|
|
embedHorizontalSeparationPattern(0, matrix.Width - hspWidth, matrix);
|
||
|
|
|
||
|
|
// Embed vertical separation patterns around the squares.
|
||
|
|
const int vspSize = 7;
|
||
|
|
// Left top corner.
|
||
|
|
embedVerticalSeparationPattern(vspSize, 0, matrix);
|
||
|
|
// Right top corner.
|
||
|
|
embedVerticalSeparationPattern(matrix.Height - vspSize - 1, 0, matrix);
|
||
|
|
// Left bottom corner.
|
||
|
|
embedVerticalSeparationPattern(vspSize, matrix.Height - vspSize, matrix);
|
||
|
|
}
|
||
|
|
|
||
|
|
/// <summary>
|
||
|
|
/// Embed position adjustment patterns if need be.
|
||
|
|
/// </summary>
|
||
|
|
/// <param name="version">The version.</param>
|
||
|
|
/// <param name="matrix">The matrix.</param>
|
||
|
|
private static void maybeEmbedPositionAdjustmentPatterns(Version version, ByteMatrix matrix)
|
||
|
|
{
|
||
|
|
if (version.VersionNumber < 2)
|
||
|
|
{
|
||
|
|
// The patterns appear if version >= 2
|
||
|
|
return;
|
||
|
|
}
|
||
|
|
int index = version.VersionNumber - 1;
|
||
|
|
int[] coordinates = POSITION_ADJUSTMENT_PATTERN_COORDINATE_TABLE[index];
|
||
|
|
int numCoordinates = POSITION_ADJUSTMENT_PATTERN_COORDINATE_TABLE[index].Length;
|
||
|
|
for (int i = 0; i < numCoordinates; ++i)
|
||
|
|
{
|
||
|
|
for (int j = 0; j < numCoordinates; ++j)
|
||
|
|
{
|
||
|
|
int y = coordinates[i];
|
||
|
|
int x = coordinates[j];
|
||
|
|
if (x == -1 || y == -1)
|
||
|
|
{
|
||
|
|
continue;
|
||
|
|
}
|
||
|
|
// If the cell is unset, we embed the position adjustment pattern here.
|
||
|
|
if (isEmpty(matrix[x, y]))
|
||
|
|
{
|
||
|
|
// -2 is necessary since the x/y coordinates point to the center of the pattern, not the
|
||
|
|
// left top corner.
|
||
|
|
embedPositionAdjustmentPattern(x - 2, y - 2, matrix);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|