2021-07-23 09:42:22 +08:00
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Text;
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2022-10-28 22:45:39 +08:00
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namespace AIStudio.Wpf.DiagramDesigner
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2021-07-23 09:42:22 +08:00
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{
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/// <summary>
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/// 获取当前光标处颜色,win8下wpf测试成功
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/// </summary>
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public class ColorPickerManager
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{
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/// <summary>
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///
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/// </summary>
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/// <param name="x">鼠标相对于显示器的坐标X</param>
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/// <param name="y">鼠标相对于显示器的坐标Y</param>
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/// <returns></returns>
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//public static System.Drawing.Color GetColor(int x, int y)
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//{
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// IntPtr hdc = GetDC(IntPtr.Zero);
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// uint pixel = GetPixel(hdc, x, y);
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// ReleaseDC(IntPtr.Zero, hdc);
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// System.Drawing.Color color = System.Drawing.Color.FromArgb((int)(pixel & 0x000000FF), (int)(pixel & 0x0000FF00) >> 8, (int)(pixel & 0x00FF0000) >> 16);
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// return color;
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//}
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/// <summary>
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///
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/// </summary>
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/// <param name="x">鼠标相对于显示器的坐标X</param>
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/// <param name="y">鼠标相对于显示器的坐标Y</param>
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/// <returns></returns>
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public static System.Windows.Media.Color GetColor(int x, int y)
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{
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IntPtr hdc = GetDC(IntPtr.Zero);
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uint pixel = GetPixel(hdc, x, y);
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ReleaseDC(IntPtr.Zero, hdc);
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System.Windows.Media.Color color = System.Windows.Media.Color.FromRgb((byte)(pixel & 0x000000FF), (byte)((pixel & 0x0000FF00) >> 8), (byte)((pixel & 0x00FF0000) >> 16));
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return color;
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}
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[DllImport("gdi32.dll")]
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private static extern bool BitBlt(
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IntPtr hdcDest, // 目标设备的句柄
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int nXDest, // 目标对象的左上角的X坐标
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int nYDest, // 目标对象的左上角的X坐标
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int nWidth, // 目标对象的矩形的宽度
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int nHeight, // 目标对象的矩形的长度
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IntPtr hdcSrc, // 源设备的句柄
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int nXSrc, // 源对象的左上角的X坐标
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int nYSrc, // 源对象的左上角的X坐标
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int dwRop // 光栅的操作值
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);
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[DllImport("gdi32.dll")]
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private static extern IntPtr CreateDC(
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string lpszDriver, // 驱动名称
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string lpszDevice, // 设备名称
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string lpszOutput, // 无用,可以设定位"NULL"
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IntPtr lpInitData // 任意的打印机数据
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);
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/// <summary>
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/// 获取指定窗口的设备场景
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/// </summary>
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/// <param name="hwnd">将获取其设备场景的窗口的句柄。若为0,则要获取整个屏幕的DC</param>
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/// <returns>指定窗口的设备场景句柄,出错则为0</returns>
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[DllImport("user32.dll")]
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private static extern IntPtr GetDC(IntPtr hwnd);
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/// <summary>
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/// 释放由调用GetDC函数获取的指定设备场景
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/// </summary>
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/// <param name="hwnd">要释放的设备场景相关的窗口句柄</param>
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/// <param name="hdc">要释放的设备场景句柄</param>
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/// <returns>执行成功为1,否则为0</returns>
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[DllImport("user32.dll")]
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private static extern Int32 ReleaseDC(IntPtr hwnd, IntPtr hdc);
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/// <summary>
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/// 在指定的设备场景中取得一个像素的RGB值
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/// </summary>
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/// <param name="hdc">一个设备场景的句柄</param>
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/// <param name="nXPos">逻辑坐标中要检查的横坐标</param>
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/// <param name="nYPos">逻辑坐标中要检查的纵坐标</param>
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/// <returns>指定点的颜色</returns>
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[DllImport("gdi32.dll")]
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private static extern uint GetPixel(IntPtr hdc, int nXPos, int nYPos);
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}
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}
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