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aistudio-wpf-diagram/zxing.core/xx/datamatrix/encoder/X12Encoder.cs

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2021-07-23 09:42:22 +08:00
/*
* Copyright 2006-2007 Jeremias Maerki.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System.Text;
namespace ZXing.Datamatrix.Encoder
{
internal sealed class X12Encoder : C40Encoder
{
public override int EncodingMode
{
get { return Encodation.X12; }
}
public override void encode(EncoderContext context)
{
//step C
var buffer = new StringBuilder();
int currentMode = EncodingMode;
while (context.HasMoreCharacters)
{
char c = context.CurrentChar;
context.Pos++;
encodeChar(c, buffer);
int count = buffer.Length;
if ((count%3) == 0)
{
writeNextTriplet(context, buffer);
int newMode = HighLevelEncoder.lookAheadTest(context.Message, context.Pos, currentMode);
if (newMode != currentMode)
{
context.signalEncoderChange(newMode);
break;
}
}
}
handleEOD(context, buffer);
}
protected override int encodeChar(char c, StringBuilder sb)
{
if (c == '\r')
{
sb.Append('\u0000');
}
else if (c == '*')
{
sb.Append('\u0001');
}
else if (c == '>')
{
sb.Append('\u0002');
}
else if (c == ' ')
{
sb.Append('\u0003');
}
else if (c >= '0' && c <= '9')
{
sb.Append((char) (c - 48 + 4));
}
else if (c >= 'A' && c <= 'Z')
{
sb.Append((char) (c - 65 + 14));
}
else
{
HighLevelEncoder.illegalCharacter(c);
}
return 1;
}
protected override void handleEOD(EncoderContext context, StringBuilder buffer)
{
context.updateSymbolInfo();
int available = context.SymbolInfo.dataCapacity - context.CodewordCount;
int count = buffer.Length;
context.Pos -= count;
if (context.RemainingCharacters > 1 || available > 1 ||
context.RemainingCharacters != available)
context.writeCodeword(HighLevelEncoder.X12_UNLATCH);
if (context.NewEncoding < 0)
context.signalEncoderChange(Encodation.ASCII);
}
}
}