Files
Yi.Admin/Yi.Abp.Net8/module/digital-collectibles/Yi.Framework.DigitalCollectibles.Domain/Managers/MarketManager.cs
2024-11-29 15:00:57 +08:00

186 lines
7.2 KiB
C#

using Volo.Abp.Domain.Services;
using Volo.Abp.EventBus.Local;
using Volo.Abp.Settings;
using Yi.Framework.Bbs.Domain.Shared.Etos;
using Yi.Framework.DigitalCollectibles.Domain.Entities;
using Yi.Framework.DigitalCollectibles.Domain.Shared.Etos;
using Yi.Framework.SqlSugarCore.Abstractions;
namespace Yi.Framework.DigitalCollectibles.Domain.Managers;
/// <summary>
/// 市场领域服务
/// 处理交易市场相关业务,例如交易等
/// </summary>
public class MarketManager : DomainService
{
private readonly ISqlSugarRepository<CollectiblesUserStoreAggregateRoot> _collectiblesUserStoreRepository;
private readonly ISqlSugarRepository<MarketGoodsAggregateRoot> _marketGoodsRepository;
private readonly ILocalEventBus _localEventBus;
private readonly ISettingProvider _settingProvider;
public MarketManager(ISqlSugarRepository<CollectiblesUserStoreAggregateRoot> collectiblesUserStoreRepository,
ISqlSugarRepository<MarketGoodsAggregateRoot> marketGoodsRepository, ILocalEventBus localEventBus,
ISettingProvider settingProvider)
{
_collectiblesUserStoreRepository = collectiblesUserStoreRepository;
_marketGoodsRepository = marketGoodsRepository;
_localEventBus = localEventBus;
_settingProvider = settingProvider;
}
/// <summary>
/// 商品自动流拍,自动下架
/// </summary>
public async Task AutoPassInGoodsAsync()
{
var autoPassInGoodsDay = (await _settingProvider.GetOrNullAsync("AutoPassInGoodsDay")).To<int>();
//下架3天前的商品
var endTine = DateTime.Now.AddDays(-autoPassInGoodsDay);
//获取所有需要下架商品
var marketGoods = await _marketGoodsRepository._DbQueryable.Where(x => x.CreationTime <= endTine).ToListAsync();
//单独处理每一个下架的商品
foreach (var goods in marketGoods)
{
//用户库存
var userStore = await _collectiblesUserStoreRepository._DbQueryable
.Where(x=>x.UserId==goods.SellUserId)
.Where(x => x.CollectiblesId == goods.CollectiblesId)
.Where(x => x.IsAtMarketing == true).FirstAsync();
if (userStore is not null)
{
userStore.IsAtMarketing = false;
await _collectiblesUserStoreRepository.UpdateAsync(userStore);
//删除商品
await _marketGoodsRepository.DeleteByIdAsync(goods.Id);
}
}
}
/// <summary>
/// 上架货物
/// </summary>
/// <param name="userId">上架者</param>
/// <param name="collectiblesId">上架的收藏品id</param>
/// <param name="number">上架数量</param>
/// <param name="money">上架单价</param>
/// <returns></returns>
public async Task ShelvedGoodsAsync(Guid userId, Guid collectiblesId, int number, decimal money)
{
if (number <= 0)
{
throw new UserFriendlyException("上架藏品数量需大于0");
}
var collectiblesList = await _collectiblesUserStoreRepository._DbQueryable
.Where(x => x.UserId == userId)
.Where(x => x.IsAtMarketing == false)
.Where(x => x.CollectiblesId == collectiblesId).ToListAsync();
if (collectiblesList.Count < number)
{
throw new UserFriendlyException($"您的非上架该藏品不足{number}个,上架失败");
}
//上架收藏品
var shelvedcollectibles = collectiblesList.Take(number);
foreach (var store in shelvedcollectibles)
{
store.ShelvedMarket();
}
await _collectiblesUserStoreRepository.UpdateRangeAsync(shelvedcollectibles.ToList());
await _marketGoodsRepository.InsertAsync(new MarketGoodsAggregateRoot
{
SellUserId = userId,
CollectiblesId = collectiblesId,
SellNumber = number,
UnitPrice = money
});
}
/// <summary>
/// 购买商品
/// </summary>
/// <param name="userId">购买者用户</param>
/// <param name="marketGoodsId">商品id</param>
/// <param name="number">购买数量</param>
/// <returns></returns>
public async Task PurchaseGoodsAsync(Guid userId, Guid marketGoodsId, int number)
{
if (number <= 0)
{
throw new UserFriendlyException("交易藏品数量需大于0");
}
//1-市场扣减或者关闭该商品
//2-出售者新增钱,购买者扣钱
//3-出售者删除对应库存,购买者新增对应库存
var marketGoods = await _marketGoodsRepository.GetAsync(x => x.Id == marketGoodsId);
if (marketGoods is null)
{
throw new UserFriendlyException($"交易失败,当前交易市场不存在该商品");
}
//1-市场扣减或者关闭该商品
if (marketGoods.SellNumber == number)
{
await _marketGoodsRepository.DeleteAsync(x => x.Id == marketGoodsId);
}
else if (marketGoods.SellNumber >= number)
{
marketGoods.SellNumber -= number;
await _marketGoodsRepository.UpdateAsync(marketGoods);
}
else
{
throw new UserFriendlyException($"交易失败,当前交易市场库存不足");
}
//2-出售者新增钱,购买者扣钱
//发布一个其他领域的事件-购买者扣钱
await _localEventBus.PublishAsync(
new MoneyChangeEventArgs() { UserId = userId, Number = -(number * marketGoods.UnitPrice) }, false);
//发布一个其他领域的事件-出售者加钱,同时扣税
var marketTaxRate = decimal.Parse(await _settingProvider.GetOrNullAsync("MarketTaxRate"));
//价格*扣减税
var realTotalPrice = (number * marketGoods.UnitPrice) * (1 - marketTaxRate);
//出售者实际加钱
await _localEventBus.PublishAsync(
new MoneyChangeEventArgs() { UserId = marketGoods.SellUserId, Number = realTotalPrice }, false);
//3-出售者删除对应库存,购买者新增对应库存(只需更改用户者即可)
var collectiblesList = await _collectiblesUserStoreRepository._DbQueryable.Where(x => x.IsAtMarketing == true)
.Where(x => x.UserId == marketGoods.SellUserId)
.Where(x => x.CollectiblesId == marketGoods.CollectiblesId)
.ToListAsync();
if (collectiblesList.Count < number)
{
throw new UserFriendlyException($"交易失败,当前出售者库存不足");
}
var updateStore = collectiblesList.Take(number).ToList();
foreach (var userStore in updateStore)
{
userStore.PurchaseMarket(userId);
}
await _collectiblesUserStoreRepository.UpdateRangeAsync(updateStore);
//发布一个成功交易事件
await _localEventBus.PublishAsync(new SuccessMarketEto
{
SellUserId = marketGoods.SellUserId,
BuyId = userId,
CollectiblesId = marketGoods.CollectiblesId,
SellNumber = marketGoods.SellNumber,
UnitPrice = marketGoods.UnitPrice,
RealTotalPrice = realTotalPrice
}, false);
}
}