重构接口

This commit is contained in:
lzw
2021-10-29 23:23:32 +08:00
parent 9d83b24a8d
commit 0bf80f0f51
16 changed files with 508 additions and 245 deletions

View File

@@ -9,57 +9,35 @@ namespace Yi.Framework.Interface
{
public partial interface IMenuService:IBaseService<menu>
{
Task<bool> DelListByUpdateAsync(List<int> _ids);
/// <summary>
/// 获取所有菜单
/// 获取所有菜单,关联接口
/// 这个是要递归的,但是要过滤掉删除的,所以,可以写一个通用过滤掉删除的方法
/// </summary>
/// <returns></returns>
Task<IEnumerable<menu>> GetAllEntitiesTrueAsync();
Task<menu> GetMenuInMould();
/// <summary>
/// 通过menu得到mould1对1关系
///
/// 现在top菜单只允许为一个
/// </summary>
/// <param name="_menu"></param>
/// <returns></returns>
Task<mould> GetMouldByMenu(menu _menu);
Task<bool> AddTopMenu(menu _menu);
/// <summary>
/// 通过menu得到他自己与mould注意确保返回的menu里含有mould
/// 给一个菜单设置一个接口,Id1为菜单id,Id2为接口id
/// 用于给菜单设置接口
/// </summary>
/// <param name="_menu"></param>
/// <returns></returns>
Task<menu> GetMenuMouldByMenu(menu _menu);
Task<menu> SetMouldByMenu(int id1, int id2);
/// <summary>
/// 得到该菜单下所有的子类
/// 给一个菜单添加子节点(注意:添加,不是覆盖)
/// </summary>
/// <param name="_menu"></param>
/// <returns></returns>
Task<List<menu>> GetChildrenByMenu(menu _menu);
/// <summary>
/// 给菜单设置接口1对1关系
/// </summary>
/// <param name="mouldId"></param>
/// <param name="menuId"></param>
/// <returns></returns>
Task<bool> SetMouldByMenu(int mouldId,int menuId);
/// <summary>
/// 添加子菜单
/// </summary>
/// <param name="_menu"></param>
/// <returns></returns>
Task<menu> AddChildrenMenu(int menu_id, menu _children);
/// <summary>
/// 获取目录菜单
/// 获取用户的目录菜单,不包含接口
/// 用于账户信息页面,显示这个用户有哪些菜单,需要并列
/// </summary>
/// <returns></returns>
Task<List<menu>> GetTopMenu();
/// <summary>
/// 获取子菜单
/// </summary>
/// <returns></returns>
Task<List<menu>> GetChildrenMenu(menu _menu);
Task<List<menu>> GetMenuMould();
Task<List<menu>> GetTopMenusByTopMenuIds(List<int> menuIds);
Task<List<menu>> GetTopMenuByUserId(int userId);
}
}

View File

@@ -9,8 +9,7 @@ namespace Yi.Framework.Interface
{
public partial interface IMouldService : IBaseService<mould>
{
Task<bool> DelListByUpdateAsync(List<int> _ids);
Task<IEnumerable<mould>> GetAllEntitiesTrueAsync();
/// <summary>
/// 得到该接口属于哪个菜单的

View File

@@ -9,22 +9,13 @@ namespace Yi.Framework.Interface
{
public partial interface IRoleService:IBaseService<role>
{
Task<bool> DelListByUpdateAsync(List<int> _ids);
Task<IEnumerable<role>> GetAllEntitiesTrueAsync();
/// <summary>
/// 获取该角色的所有菜单
/// </summary>
/// <param name="_role"></param>
/// <param name="roleId"></param>
/// <returns></returns>
Task<List<menu>> GetMenusByRole(role _role);
/// <summary>
/// 获取含有该角色的所有用户
/// </summary>
/// <param name="_role"></param>
/// <returns></returns>
Task<List<user>> GetUsersByRole(role _role);
Task<List<menu>> GetMenusByRole(int roleId);
/// <summary>
/// 给多个角色设置多个菜单
@@ -38,7 +29,19 @@ namespace Yi.Framework.Interface
/// </summary>
/// <param name="roleIds"></param>
/// <returns></returns>
Task<List<menu>> GetMenusByRoleId(int roleId);
Task<List<menu>> GetMenusByRoleId(List<int> roleIds);
/// <summary>
/// 获取用户的角色
/// </summary>
/// <param name="userId"></param>
/// <returns></returns>
Task<List<role>> GetRolesByUserId(int userId);
/// <summary>
/// 获取该角色的top菜单
/// </summary>
/// <param name="roleId"></param>
/// <returns></returns>
Task<List<menu>> GetTopMenusByRoleId(int roleId);
}
}