40 lines
1.4 KiB
C#
40 lines
1.4 KiB
C#
using Cowain.Bake.Main.ViewModels;
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using Prism.Regions;
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using System.Windows;
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using System.Windows.Controls;
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using Unity;
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namespace Cowain.Bake.Main.Views
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{
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/// <summary>
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/// CutAndFlodView.xaml 的交互逻辑
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/// </summary>
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public partial class EquipmentMonitorView : UserControl, IRegionMemberLifetime
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{
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//IUnityContainer _unityContainer = null;
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public EquipmentMonitorViewModel vm;
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public bool KeepAlive => false; // 确保视图被缓存
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public EquipmentMonitorView(IUnityContainer unityContainer, Prism.Events.IEventAggregator eventAggregator)
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{
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InitializeComponent();
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vm = this.DataContext as EquipmentMonitorViewModel;
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vm.frameworkElement = this;
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vm.machineAnimation = machineAnimation;
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vm.mainCanvas = mainCanvas;
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vm.pathCanvas = pathCanvas;
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}
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private void Canvas_Loaded(object sender, RoutedEventArgs e)
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{
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}
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private void EquipmentMonitorView_Loaded(object sender, RoutedEventArgs e)
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{
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vm._localScreenWidth = mainCanvas.ActualWidth;// SystemParameters.PrimaryScreenWidth; //1536
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vm._localScreenHeight = mainCanvas.ActualHeight;// SystemParameters.PrimaryScreenHeight;
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vm.Init();
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Loaded -= EquipmentMonitorView_Loaded; //不加这个,切换到主界面时,会触发多次
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}
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}
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}
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