Files
6078/src/StandardDomeNewApp/Communication/SweepCodeGun/ScanCode_ClientSocket.cs

346 lines
12 KiB
C#
Raw Normal View History

using StandardDomeNewApp.Communication.Sockets;
using StandardDomeNewApp.Mappering;
using StandardDomeNewApp.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
namespace StandardDomeNewApp.Communication.SweepCodeGun
{
public class ScanCode_ClientSocket : IScanCode
{
/// <summary>
/// 是否连接
/// </summary>
public override bool IsConnect
{
get => base.IsConnect;
protected set
{
if (base.IsConnect != value)
{
base.IsConnect = value;
if (configModel == null)
{
return;
}
using (var dbContext = new DataBaseMappering())
{
var find = dbContext.TSweepCodeGunConfigs.Where(o => o.PrimaryKey == configModel.PrimaryKey);
if (find != null)
{
var list = find.ToList();
if (list.Count > 0)
{
var one = list.ElementAt(0);
//修改这个one
one.IsConnect = value ? 1 : 0;
dbContext.SaveChanges();
}
}
}
}
}
}
/// <summary>
/// 虚拟码
/// </summary>
public override int Vcode
{
get => base.Vcode;
set
{
if (base.Vcode != value)
{
base.Vcode = value;
if (configModel == null)
{
return;
}
using (var dbContext = new DataBaseMappering())
{
var find = dbContext.TSweepCodeGunConfigs.Where(o => o.PrimaryKey == configModel.PrimaryKey);
if (find != null)
{
var list = find.ToList();
if (list.Count > 0)
{
var one = list.ElementAt(0);
//修改这个one
one.VCode = value;
dbContext.SaveChanges();
}
}
}
}
}
}
/// <summary>
/// 读取操作的锁
/// </summary>
private object readopLock { set; get; } = new object();
/// <summary>
/// 扫码枪配置参数
/// </summary>
private SweepCodeGunConfigModel configModel { set; get; }
/// <summary>
/// 网口客户端对象
/// </summary>
private ProvidOrdinaryClient providOrdinaryClient { set; get; }
/// <summary>
/// 正则对象
/// </summary>
private Regex regex { set; get; }
/// <summary>
/// 一个客户端接收数据也是一个个来的
/// </summary>
private string dataPack { set; get; }
/// <summary>
/// 是否允许开始接收了
/// </summary>
private bool IsAllowReceive { set; get; } = false;
/// <summary>
/// 条码的长度
/// </summary>
private int QRcodeLength = int.Parse(Login.GetParaValue("QRCodeLength"));
/// <summary>
/// 建立对象
/// </summary>
/// <param name="config"></param>
public override void Build(object config)
{
if (config is SweepCodeGunConfigModel model)
{
configModel = model;
KeyName = configModel.PrimaryKey;
if (configModel.MaxVCode == -1 || configModel.MinVCode == -1)
{
IsUserVCode = false;
}
MaxVCode = configModel.MaxVCode;
MinVCode = configModel.MinVCode;
Vcode = configModel.VCode;
if (configModel.ErrorCode != null)
{
var errorcodes = configModel.ErrorCode.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
foreach (var item in errorcodes)
{
ErrorCodes.Add(item);
}
}
if (!string.IsNullOrEmpty(configModel.CodeRegex))
{
regex = new Regex(configModel.CodeRegex);
}
}
}
/// <summary>
/// 连接
/// </summary>
/// <returns></returns>
public override bool Connect()
{
IsConnect = false;
if (configModel == null)
{
ShowMessageAction?.Invoke("请先Build后再尝试连接", false, Core.SysEnumInfon.MessageLogType.Info);
Util.CommonHelper.Fatal("ScanCode_ClientSocket","Error 1:"+ "请先Build后再尝试连接");
return false;
}
providOrdinaryClient = contentCache.GetContent<ProvidOrdinaryClient>(configModel.ProtocolKey);
if (providOrdinaryClient == null)
{
ShowMessageAction?.Invoke($"无法找到[{configModel.ProtocolKey}]对应的网口客户端对象!", false, Core.SysEnumInfon.MessageLogType.Info);
Util.CommonHelper.Fatal("ScanCode_ClientSocket", "Error 2:" + $"无法找到[{configModel.ProtocolKey}]对应的网口客户端对象!");
return false;
}
providOrdinaryClient.IsconnectserverAction = b =>
{
IsConnect = b;
ShowMessageAction?.Invoke($"扫码枪对象[{KeyName}]连接状态:{IsConnect}", false, Core.SysEnumInfon.MessageLogType.Info);
Util.CommonHelper.Fatal("ScanCode_ClientSocket", "Error 3:" + $"扫码枪对象[{KeyName}]连接状态:{IsConnect}");
};
providOrdinaryClient.GetMessages = RawData_Receive;
IsConnect = providOrdinaryClient.IsconnectServer;
oneEncoding = providOrdinaryClient.encoding;
ShowMessageAction?.Invoke($"扫码枪对象[{KeyName}]连接状态:{IsConnect}", false, Core.SysEnumInfon.MessageLogType.Info);
Util.CommonHelper.Fatal("ScanCode_ClientSocket", "Error 4:" + $"扫码枪对象[{KeyName}]连接状态:{IsConnect}");
return IsConnect;
}
/// <summary>
/// 读取条码 (同步完成的) 自动扫码
/// </summary>
/// <returns></returns>
public Tuple<string,int,bool> ReadCode3()//去掉了 override
{
lock (readopLock)
{
IsBusy = true;
string dataPackResult = "";
for (int i = 0; i < MaxReadCount; i++)
{
//发送命令
if (!string.IsNullOrEmpty(configModel.Command))
{
var array = configModel.Command.Split('+');
var command = array[0];
if (array.Length > 1 && array[1] == "NewLine")
{
providOrdinaryClient.SendCommand(command + Environment.NewLine);
}
else
{
providOrdinaryClient.SendCommand(command);
}
}
//开始允许接收
IsAllowReceive = true;
//记录开始的时间
DateTime dateTime = DateTime.Now;
while (true)
{
if ((DateTime.Now - dateTime).TotalMilliseconds > configModel.OutTime)
{
//超过预定的时间跳出等待
break;
}
//正则表达式,基本用不到
//直接拿过来
if (!string.IsNullOrEmpty(dataPack))
{
//只要有数据来就进来解析
dataPackResult = dataPack;//dataPack在RawData_Receive函数接收
var find = ErrorCodes.Find(o => dataPackResult.Contains(o));
if (find == null)
{
//如果读到了数据就跳出来,以下语句挑出两层循环
goto OutPutData;
}
}
Thread.Sleep(5);
}
}
OutPutData:
//读取完成无论成功与否都结束接收
IsAllowReceive = false;
//清除缓存
dataPack = string.Empty;
IsBusy = false;
//这个时候拿出(返回)数据包
return Tuple.Create(dataPackResult,-1,true);
}
}
/// <summary>
/// 手动扫码
/// </summary>
/// <returns></returns>
public override Tuple<string, int, bool> ReadCode()
{
lock (readopLock)
{
IsBusy = true;
string dataPackResult = "";
//开始允许接收
//IsAllowReceive = true;
//正则表达式,基本用不到
//直接拿过来
if (!string.IsNullOrEmpty(dataPack))
{
//只要有数据来就进来解析
dataPackResult = dataPack;//dataPack在RawData_Receive函数接收
var find = ErrorCodes.Find(o => dataPackResult.Contains(o));
if (find == null)
{
//如果读到了数据就跳出来,以下语句挑出两层循环
goto OutPutData;
}
}
OutPutData:
//读取完成无论成功与否都结束接收
IsAllowReceive = false;
//清除缓存
dataPack = string.Empty;
IsBusy = false;
//这个时候拿出(返回)数据包
bool flag = false;
if (dataPackResult.Length>=3)
{
flag = true;
}
return Tuple.Create(dataPackResult, -1, flag);
}
}
public override void ReConnect()
{
providOrdinaryClient?.ReConnect();
}
/// <summary>
/// 断开连接
/// </summary>
/// <returns></returns>
public override bool UnConnect()
{
if (providOrdinaryClient == null)
{
return false;
}
providOrdinaryClient.CloseConnect();
IsConnect = false;
return true;
}
/// <summary>
/// 原始数据接收
/// </summary>
/// <param name="data"></param>
/// <param name="encoding"></param>
private void RawData_Receive(byte[] data, Encoding encoding)
{
GetOriginalData?.Invoke(data, encoding);
//if (!IsAllowReceive)
//{
// return;
//}
dataPack += encoding.GetString(data);
//if (encoding.BodyName=="utf-8")// addwang 读取刷卡机
//{
// StringBuilder builder = new StringBuilder();
// for (int i = 0; i < data.Length; i++)
// {
// builder.Append(string.Format("{0:X2} ", data[i]));
// }
// dataPack = builder.ToString().Trim();
//}
//else
//{
// dataPack += encoding.GetString(data);
//}
}
/// <summary>
///
/// </summary>
/// <param name="byteDatas"></param>
/// <returns></returns>
}
}